Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/96060 
Year of Publication: 
2013
Series/Report no.: 
Working Paper No. 2013-03
Publisher: 
Bar-Ilan University, Department of Economics, Ramat-Gan
Abstract: 
In a number of large, important families of finite games, not only do pure-strategy Nash equilibria always exist but they are also reachable from any initial strategy profile by some sequence of myopic single-player moves to a better or best-response strategy. This weak acyclicity property is shared, for example, by all perfect-information extensive-form games, which are generally not acyclic since even sequences of best-improvement steps may cycle. Weak acyclicity is equivalent to the existence of weak potential, which unlike a potential increases along some rather than every sequence as above, as well as to the existence of an acyclic scheduler, which guarantees convergence to equilibrium by disallowing certain (improvement) moves. A number of sufficient conditions for acyclicity and weak acyclicity are known.
Document Type: 
Working Paper

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