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DateTitle Authors
2005 On the research value of large games : natural experiments in Norrath and CamelotCastronova, Edward
2007 The Music Market in the Age of DownloadGrassi, Iacopo
2009 Priority and internet qualityKruse, Jörn
2007 Ubiquitous Social Networks: Opportunities and Challenges for Privacy-Aware User ModellingPreibusch, Sören / Hoser, Bettina / Gürses, Seda / Berendt, Bettina
2008 Developing and harnessing software technology in the South: The roles of China, India, Brazil and South AfricaOjo, Adegboyega / Janowski, Tomasz / Basanya, Rilwan / Reed, Mike
2010 Speicherung und Publikation von Forschungsdaten: Der Beitrag der Deutschen Zentralbibliothek für WirtschaftswissenschaftenSiegert, Olaf
2008 Games 2.0 jako próba konstrukcji społeczno-kulturowego perpetuum mobileKlimczuk, Andrzej
2006 Dragging developers towards the core: How the free/libre/open source software community enhances developers' contributionRullani, Francesco
1999 The internet's economic challengesGröhn, Andreas
2002 The software and information services sector in Argentina: Pros and cons of an inward-oriented development strategyChudnovsky, Daniel / López, Andrés

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